New v0.2.16.3 of the game is now up on steam. These weeks have been all about taming that AI and getting to know whose boss! .... Thanks to you guys we've been discovering tons of loopholes and bugs that the AI was taking advantage of and I've been busy plugging them away.
🔹Added 1-turn protection conversion, so converted units can no longer be immediate converted back.
🔹Fixed visual lag between the AI exectuing an ability and players see it's effect
🔹AI's surveillance no longer reveals hidden units to player
🔹AI will now immediately activate units on conversion (as opposed to waiting a turn)
🔹Added better target prioritization to AI
🔹AI will no longer take command of other faction's units for a random turn
Next week.... more AI polish!