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The Dominion Project is a simulation that happens IN DISCORD. Based on a certain prompt/setting, players will have to realistically simulation how nations will respond by acting as government officials, being a part of the work force, going to war, and a lot more.
This is a strategy-based simulation that includes many aspects that make it realistic. Some of these aspects include simulated war with causalities, simulated supplies and resources that limit a nation's ability, inside people, death, alliances, prison, assassination, and a whole lot more. Each player will have their own job, whether it's running the nation or working for supplies.
Each nation will receive a success score at the end that will rate them based off their strategies, how well they resolved the problem, what did they gain and lose in the process, participation of the members, etc. The nation that is still standing and with the highest success score wins the simulation, and a whole new one begins.
Each simulatio
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