A typical obedience story usually begins like this: * โYou have always wanted to obey someone. But in the real world, there was nobody to kneel for. Nobody to guide you. Nobody to own you. Every night, your fantasies grew stronger. Every morning, reality felt colder. One night, after falling asleep at your desk, you wake up standing alone in a strange place...โ*
After two weeks of building, writing, testing, rewriting, and fighting with way too much broken code, my new interactive PR game A Story of Obedience is finally live on โ ๐
๐ฏ๏ธ Multiple branching story paths ๐ฏ๏ธ Immersive obedience-based tasks ๐ฏ๏ธ Different endings based on your choices ๐ฏ๏ธ Private progression unique to each player
Step carefully. The first choice is already waiting for you.