DAYZ: DeadFall

✧ Dead Fall is a Modded Role Play server for DayZ Standalone on the PC. ✧
The server is intended for in depth Voice Role Play and features custom gameplay mechanics, loot tables, and more. Intricate modlist with the goal of realism, immersion, and challenging survival in mind. While most "ultra modded" servers turn the game into a GTA type of experience, ours is more tailored to those who enjoy games like Green Hell or The Forest, Join an open world zombie apocalypse simulation. Join us, and begin your adventure!

About Server

✧ Dead Fall is a Modded Role Play server for DayZ Standalone on the PC. ✧
The server is intended for in depth Voice Role Play and features custom gameplay mechanics, loot tables, and more. Intricate modlist with the goal of realism, immersion, and challenging survival in mind. While most "ultra modded" servers turn the game into a GTA type of experience, ours is more tailored to those who enjoy games like Green Hell or The Forest, Join an open world zombie apocalypse simulation. Join us, and begin your adventure!

Recent Posts

DEADFALL: SEASON 2 PROLOGUE

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DEADFALL: SEASON 2 PROLOGUE

DEADFALL: ZOMBIE SURVIVAL ROLE PLAY We are looking to invite new groups and players as we prepare for Season 2! DeadFall is a hardcore survival role play server with custom player driven lore and story, a friendly community, and a modlist that embraces the true spirit of a zombie apocalypse, with an emphasis on immersion and extreme PVE elements.

JOIN OUR DISCORD TO JOIN THE COMMUNITY: https://discord.gg/UZt92urUfT MAP: DEER ISLE (4.6+) SYSTEM: PC ONLY PLAYSTYLE: ROLE PLAY; CHARACTER ACTING: HARDCORE PVE WITH PVP RULES LOOT: CUSTOM TIERS WITH RARE WEAPONRY COMMUNITY FEATURES:

  • Easy Whitelist
  • Ruleset with a focus on non-toxicity: includes combat initiation rules, raiding allowed, good Samaritan rules. Main rules apply to out-of-character behavior, with a goal of keeping the community positive and welcoming.
  • Custom Faction system that includes prefabs, faction dedicated trading posts, and other benefits for dedicated player groups.
  • Malleable storyline and lore; the story follows player activity and all pre-written storylines are open ended, allowing for the community to shape the worldspace.
  • Intricate modlist with the goal of realism, immersion, and challenging survival in mind. While most "ultra modded" servers turn the game into a GTA type of experience, ours is more tailored to those who enjoy games like Green Hell or The Forest, with a focus on PVE and cooperative play. Hostile role play and PVP are not discouraged, however, and we have dedicated zones where KOS is allowed.
  • Small, friendly staff roster. Staff rank and tools abuse is not tolerated, most tools are severely limited to highest ranking staff and not used unless in special occasions.
  • Guns are RARE. Especially automatic ones. The few traders we have do not sell weapons. Ammo is currency, and as such, is treated like gold.

GAMEPLAY FEATURES:

  • Smarter, Scarier Zombies and Roaming Hordes
  • Dark Nights
  • Slow sickness and injury healing: you will have to fully experience and recover from every wound you receive and every illness that ails you
  • Custom Map Edits and Locations, including for player run hubs and factions
  • Hot Zones where viral infection rages
  • KOS zones where initiation is not required
  • QOL mods such as EarPlugs, Autorun, Radio Toggle, FreeHands and more
  • Water and Gasoline isn't always attainable from pumps and wells. You may have to conserve these basic supplies
  • A fully reworked illness and injury system to allow for more intricate medical role play
  • A fully reworked vehicle management system to allow for more intricate mechanic role play
  • Visual and Auditory enhancements such as SkyZ, GoreZ, sVisual and more
  • New communication devices such as PDAs, long range radios, and notes
  • Raft building and Helicopters to reach far off islands
  • Survival Crafting and new features for Tracking and Hunting
  • Clothing Packs that increase the variety of civilian clothing to allow for a wider range of character customization
  • Base decorations and placeable furniture and structures to allow players to create their own survival camps
  • Build Everywhere and Immersive Object Placement
  • Animal Cubs and Child Zombies
  • Supply Drops with extremely valuable equipment
  • Napalm drops in certain Hot Zones, intensifying the risk of venturing into them If this sounds like your cup of tea, we would love to have you! https://discord.gg/UZt92urUfT

Season 2 is Kicking Off!

Season 2 is Kicking Off!

For the last couple of weeks, we have pushed Season 2 out of development and into full force!

Our server slots have increased, we've been running in game story events, and we've been challenging players to engage themselves in the mysteries of Deer Isle!

Ongoing events will continue, and soon, we'll be implementing the FACTION system once again; A system in which your group can cement itself into the story's canon!

See you in game, role players.

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