DEADFALL: ZOMBIE SURVIVAL ROLE PLAY We are looking to invite new groups and players as we prepare for Season 2! DeadFall is a hardcore survival role play server with custom player driven lore and story, a friendly community, and a modlist that embraces the true spirit of a zombie apocalypse, with an emphasis on immersion and extreme PVE elements.
JOIN OUR DISCORD TO JOIN THE COMMUNITY: https://discord.gg/UZt92urUfT MAP: DEER ISLE (4.6+) SYSTEM: PC ONLY PLAYSTYLE: ROLE PLAY; CHARACTER ACTING: HARDCORE PVE WITH PVP RULES LOOT: CUSTOM TIERS WITH RARE WEAPONRY COMMUNITY FEATURES:
- Easy Whitelist
- Ruleset with a focus on non-toxicity: includes combat initiation rules, raiding allowed, good Samaritan rules. Main rules apply to out-of-character behavior, with a goal of keeping the community positive and welcoming.
- Custom Faction system that includes prefabs, faction dedicated trading posts, and other benefits for dedicated player groups.
- Malleable storyline and lore; the story follows player activity and all pre-written storylines are open ended, allowing for the community to shape the worldspace.
- Intricate modlist with the goal of realism, immersion, and challenging survival in mind. While most "ultra modded" servers turn the game into a GTA type of experience, ours is more tailored to those who enjoy games like Green Hell or The Forest, with a focus on PVE and cooperative play. Hostile role play and PVP are not discouraged, however, and we have dedicated zones where KOS is allowed.
- Small, friendly staff roster. Staff rank and tools abuse is not tolerated, most tools are severely limited to highest ranking staff and not used unless in special occasions.
- Guns are RARE. Especially automatic ones. The few traders we have do not sell weapons. Ammo is currency, and as such, is treated like gold.
- Smarter, Scarier Zombies and Roaming Hordes
- Dark Nights
- Slow sickness and injury healing: you will have to fully experience and recover from every wound you receive and every illness that ails you
- Custom Map Edits and Locations, including for player run hubs and factions
- Hot Zones where viral infection rages
- KOS zones where initiation is not required
- QOL mods such as EarPlugs, Autorun, Radio Toggle, FreeHands and more
- Water and Gasoline isn't always attainable from pumps and wells. You may have to conserve these basic supplies
- A fully reworked illness and injury system to allow for more intricate medical role play
- A fully reworked vehicle management system to allow for more intricate mechanic role play
- Visual and Auditory enhancements such as SkyZ, GoreZ, sVisual and more
- New communication devices such as PDAs, long range radios, and notes
- Raft building and Helicopters to reach far off islands
- Survival Crafting and new features for Tracking and Hunting
- Clothing Packs that increase the variety of civilian clothing to allow for a wider range of character customization
- Base decorations and placeable furniture and structures to allow players to create their own survival camps
- Build Everywhere and Immersive Object Placement
- Animal Cubs and Child Zombies
- Supply Drops with extremely valuable equipment
- Napalm drops in certain Hot Zones, intensifying the risk of venturing into them If this sounds like your cup of tea, we would love to have you! https://discord.gg/UZt92urUfT